Lens design, tolerancing, coatings, and optomechanical integration validated against the model. Optical systems for AR/VR headsets, machine vision, displays, and instrumentation, designed in Zemax and built with coating and test on the same site.
End-to-end optical engineering, with tooling, coating, and test on the same site.
Aspheric, spherical, and Fresnel surfaces modeled in Zemax for MTF, distortion, and chromatic aberration.
Sensitivity and Monte-Carlo tolerance analysis, ghost and stray-light review so yield survives production.
Lens barrels, mounts, and spacers designed with the mechanical team for athermal, drop-proof assemblies.
AR, hardcoat, hydrophobic, and IR/UV filter stacks, verified on the MTF bench and interferometer.
Four phases, with optical and cosmetic validation at each handoff.
FOV, MTF target, distortion budget, and form factor. We map the product to a lens count and material.
Zemax model, tolerance analysis, and stray-light review, iterated with the mechanical team for mounting.
Single-piece prototype lenses, polished and coated. Bench MTF measurement against the model.
Injection mold for plastic, or a polishing fixture for glass. Coating runs and QA per batch.
Native design files, prescription data, and validation reports your production line can run with.
Zemax model plus bench MTF report (e.g. 50 lp/mm at 50% contrast)
Distortion, field-curvature, and chromatic aberration plots
Sensitivity and Monte-Carlo tolerance analysis with yield estimate
Ghost-image and stray-light report with baffle recommendations
AR / hardcoat / filter coating spec plus transmission & reflectance data
Lens prescription, barrel/mount CAD, and assembly drawings
Interferometer, durability (ASTM D4060), and QA batch reports
Send us the optical and mechanical model and our engineers walk the system before tooling. Image quality, tolerances, and coatings flagged so it sees clearly in production.
Resolution and contrast checked across the field before you commit to tooling.
Element spacing and sensor alignment budgeted so yield holds in production.
AR coatings and baffling reviewed to kill flare and ghosting.
Glass and optical-grade polymers picked for clarity, scratch resistance, and whether the part is molded or polished. Here is how the common options compare.
Ratings are a general guide. The material and coatings are confirmed with your image quality, environment, and volume targets during the optical review.
Process, scope, and what to expect when you start an optics project with Jaycon.
Plastic for high-volume consumer optics where weight and cost matter. Glass for higher MTF, better thermal stability, or scratch resistance. We design and tool both.
AR (single layer or broadband), hardcoat for scratch resistance, hydrophobic for fingerprint and water repellence, IR/UV filters, and mirror coatings. Custom stacks designed to spec.
Yes. We match Pantone or RAL on plastic optics by tinting the resin or applying a spectrally-matched coating, and iterate on visual review under target lighting.
Diffraction-limited at the design wavelength is achievable on aspheric PMMA and polycarbonate. Real-world MTF depends on the tolerance budget, but we routinely hit 50 lp/mm at 50 percent contrast for AR optics.
From product design and rapid prototyping to precision injection molding and circuit board manufacturing.
We take your idea from sketch to working prototype, with a team that handles both the look and the engineering.
Explore service →Custom PCB design and assembly, reviewed by engineers before production so nothing gets built twice.
Explore service →Get a physical part in your hands fast. We use the right technology for your design so you can test and move forward.
Explore service →When you are ready to scale, we handle the tooling and run production so you can focus on your business.
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